Steel

Pokemon

Moves

NameTypePowerAccuracyDamage ClassEffect
Steel WingSteel7090PhysicalHas a 10% chance to raise the user's Defense by one stage.
Iron TailSteel10075PhysicalHas a 30% chance to lower the target's Defense by one stage.
Metal ClawSteel5095PhysicalHas a 10% chance to raise the user's Attack by one stage.
Meteor MashSteel9090PhysicalHas a 20% chance to raise the user's Attack by one stage.
Metal SoundSteel085StatusLowers the target's Special Defense by two stages.
Iron DefenseSteel0101StatusRaises the user's Defense by two stages.
Doom DesireSteel140100SpecialHits the target two turns later.
Gyro BallSteel1100PhysicalPower raises when the user has lower Speed, up to a maximum of 150.
Metal BurstSteel1100PhysicalStrikes back at the last Pokémon to hit the user this turn with 1.5× the damage.
Bullet PunchSteel40100PhysicalInflicts regular damage with no additional effect.
Mirror ShotSteel6585SpecialHas a 30% chance to lower the target's accuracy by one stage.
Flash CannonSteel80100SpecialHas a 10% chance to lower the target's Special Defense by one stage.
Iron HeadSteel80100PhysicalHas a 30% chance to make the target flinch.
Magnet BombSteel60101PhysicalNever misses.
AutotomizeSteel0101StatusRaises the user's Speed by two stages and halves the user's weight.
Heavy SlamSteel1100PhysicalPower is higher when the user weighs more than the target, up to a maximum of 120.
Shift GearSteel0101StatusRaises the user's Attack by one stage and its Speed by two stages.
Gear GrindSteel5085PhysicalHits twice in one turn.