Ice
Pokemon
Dewgong
Cloyster
Jynx
Lapras
Articuno
Sneasel
Swinub
Piloswine
Delibird
Smoochum
Castform
Snorunt
Glalie
Spheal
Sealeo
Walrein
Regice
Snover
Abomasnow
Weavile
Glaceon
Mamoswine
Froslass
Rotom
Vanillite
Vanillish
Vanilluxe
Cubchoo
Beartic
Cryogonal
Kyurem
Kyurem
Kyurem
Moves
Name | Type | Power | Accuracy | Damage Class | Effect |
---|---|---|---|---|---|
Ice Punch | Ice | 75 | 100 | Physical | Has a 10% chance to freeze the target. |
Mist | Ice | 0 | 101 | Status | Protects the user's stats from being changed by enemy moves. |
Ice Beam | Ice | 90 | 100 | Special | Has a 10% chance to freeze the target. |
Blizzard | Ice | 110 | 70 | Special | Has a 10% chance to freeze the target. |
Aurora Beam | Ice | 65 | 100 | Special | Has a 10% chance to lower the target's Attack by one stage. |
Haze | Ice | 0 | 101 | Status | Resets all Pokémon's stats, accuracy, and evasion. |
Powder Snow | Ice | 40 | 100 | Special | Has a 10% chance to freeze the target. |
Icy Wind | Ice | 55 | 95 | Special | Has a 100% chance to lower the target's Speed by one stage. |
Hail | Ice | 0 | 101 | Status | Changes the weather to a hailstorm for five turns. |
Ice Ball | Ice | 30 | 90 | Physical | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
Sheer Cold | Ice | 1 | 30 | Special | Causes a one-hit KO. |
Icicle Spear | Ice | 25 | 100 | Physical | Hits 2-5 times in one turn. |
Avalanche | Ice | 60 | 100 | Physical | Inflicts double damage if the user takes damage before attacking this turn. |
Ice Shard | Ice | 40 | 100 | Physical | Inflicts regular damage with no additional effect. |
Ice Fang | Ice | 65 | 95 | Physical | Has a 10% chance to freeze the target and a 10% chance to make the target flinch. |
Frost Breath | Ice | 60 | 90 | Special | Always scores a critical hit. |
Glaciate | Ice | 65 | 95 | Special | Lowers the target's Speed by one stage. |
Freeze Shock | Ice | 140 | 90 | Physical | Requires a turn to charge before attacking. Has a 30% chance to paralyze the target. |
Ice Burn | Ice | 140 | 90 | Special | Requires a turn to charge before attacking. Has a 30% chance to burn the target. |
Icicle Crash | Ice | 85 | 90 | Physical | Has a 30% chance to make the target flinch. |