Psychic
Pokemon
Abra
Kadabra
Alakazam
Slowpoke
Slowbro
Drowzee
Hypno
Exeggcute
Exeggutor
Starmie
Mr. Mime
Jynx
Mewtwo
Mew
Natu
Xatu
Espeon
Slowking
Unown
Wobbuffet
Girafarig
Smoochum
Lugia
Celebi
Ralts
Kirlia
Gardevoir
Meditite
Medicham
Spoink
Grumpig
Lunatone
Solrock
Baltoy
Claydol
Chimecho
Wynaut
Beldum
Metang
Metagross
Latias
Latios
Jirachi
Deoxys
Deoxys
Deoxys
Deoxys
Chingling
Bronzor
Bronzong
Mime Jr.
Gallade
Uxie
Mesprit
Azelf
Cresselia
Victini
Munna
Musharna
Woobat
Swoobat
Darmanitan
Sigilyph
Gothita
Gothorita
Gothitelle
Solosis
Duosion
Reuniclus
Elgyem
Beheeyem
Meloetta
Moves
Name | Type | Power | Accuracy | Damage Class | Effect |
---|---|---|---|---|---|
Psybeam | Psychic | 65 | 100 | Special | Has a 10% chance to confuse the target. |
Confusion | Psychic | 50 | 100 | Special | Has a 10% chance to confuse the target. |
Psychic | Psychic | 90 | 100 | Special | Has a 10% chance to lower the target's Special Defense by one stage. |
Hypnosis | Psychic | 0 | 60 | Status | Puts the target to sleep. |
Meditate | Psychic | 0 | 101 | Status | Raises the user's Attack by one stage. |
Agility | Psychic | 0 | 101 | Status | Raises the user's Speed by two stages. |
Teleport | Psychic | 0 | 101 | Status | Immediately ends wild battles. No effect otherwise. |
Barrier | Psychic | 0 | 101 | Status | Raises the user's Defense by two stages. |
Light Screen | Psychic | 0 | 101 | Status | Reduces damage from special attacks by 50% for five turns. |
Reflect | Psychic | 0 | 101 | Status | Reduces damage from physical attacks by half. |
Amnesia | Psychic | 0 | 101 | Status | Raises the user's Special Defense by two stages. |
Kinesis | Psychic | 0 | 80 | Status | Lowers the target's accuracy by one stage. |
Dream Eater | Psychic | 100 | 100 | Special | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. |
Psywave | Psychic | 1 | 100 | Special | Inflicts damage between 50% and 150% of the user's level. |
Rest | Psychic | 0 | 101 | Status | User sleeps for two turns, completely healing itself. |
Mirror Coat | Psychic | 1 | 100 | Special | Inflicts twice the damage the user received from the last special hit it took. |
Future Sight | Psychic | 120 | 100 | Special | Hits the target two turns later. |
Trick | Psychic | 0 | 100 | Status | User and target swap items. |
Role Play | Psychic | 0 | 101 | Status | Copies the target's ability. |
Magic Coat | Psychic | 0 | 101 | Status | Reflects back the first effect move used on the user this turn. |
Skill Swap | Psychic | 0 | 101 | Status | User and target swap abilities. |
Imprison | Psychic | 0 | 101 | Status | Prevents the target from using any moves that the user also knows. |
Luster Purge | Psychic | 95 | 100 | Special | Has a 50% chance to lower the target's Special Defense by one stage. |
Mist Ball | Psychic | 95 | 100 | Special | Has a 50% chance to lower the target's Special Attack by one stage. |
Cosmic Power | Psychic | 0 | 101 | Status | Raises the user's Defense and Special Defense by one stage. |
Extrasensory | Psychic | 80 | 100 | Special | Has a 10% chance to make the target flinch. |
Calm Mind | Psychic | 0 | 101 | Status | Raises the user's Special Attack and Special Defense by one stage. |
Psycho Boost | Psychic | 140 | 90 | Special | Lowers the user's Special Attack by two stages after inflicting damage. |
Gravity | Psychic | 0 | 101 | Status | Disables moves and immunities that involve flying or levitating for five turns. |
Miracle Eye | Psychic | 0 | 101 | Status | Forces the target to have no evasion, and allows it to be hit by Psychic moves even if it's Dark. |
Healing Wish | Psychic | 0 | 101 | Status | User faints. Its replacement has its HP fully restored and any major status effect removed. |
Psycho Shift | Psychic | 0 | 100 | Status | Transfers the user's major status effect to the target. |
Heal Block | Psychic | 0 | 100 | Status | Prevents target from restoring its HP for five turns. |
Power Trick | Psychic | 0 | 101 | Status | User swaps Attack and Defense. |
Power Swap | Psychic | 0 | 101 | Status | User swaps Attack and Special Attack changes with the target. |
Guard Swap | Psychic | 0 | 101 | Status | User swaps Defense and Special Defense changes with the target. |
Heart Swap | Psychic | 0 | 101 | Status | User and target swap stat changes. |
Psycho Cut | Psychic | 70 | 100 | Physical | Has an increased chance for a critical hit. |
Zen Headbutt | Psychic | 80 | 90 | Physical | Has a 20% chance to make the target flinch. |
Trick Room | Psychic | 0 | 101 | Status | For five turns, slower Pokémon will act before faster Pokémon. |
Lunar Dance | Psychic | 0 | 101 | Status | User faints, and its replacement is fully healed. |
Guard Split | Psychic | 0 | 101 | Status | Averages Defense and Special Defense with the target. |
Power Split | Psychic | 0 | 101 | Status | Averages Attack and Special Attack with the target. |
Wonder Room | Psychic | 0 | 101 | Status | All Pokémon's Defense and Special Defense are swapped for 5 turns. |
Psyshock | Psychic | 80 | 100 | Special | Inflicts damage based on the target's Defense, not Special Defense. |
Telekinesis | Psychic | 0 | 101 | Status | Moves have 100% accuracy against the target for three turns. |
Magic Room | Psychic | 0 | 101 | Status | Negates held items for five turns. |
Synchronoise | Psychic | 120 | 100 | Special | Hits any Pokémon that shares a type with the user. |
Stored Power | Psychic | 20 | 100 | Special | Power is higher the more the user's stats have been raised, to a maximum of 31×. |
Ally Switch | Psychic | 0 | 101 | Status | User switches places with the friendly Pokémon opposite it. |
Heal Pulse | Psychic | 0 | 101 | Status | Heals the target for half its max HP. |
Heart Stamp | Psychic | 60 | 100 | Physical | Has a 30% chance to make the target flinch. |
Psystrike | Psychic | 100 | 100 | Special | Inflicts damage based on the target's Defense, not Special Defense. |