Fighting
Pokemon
Mankey
Primeape
Poliwrath
Machop
Machoke
Machamp
Hitmonlee
Hitmonchan
Heracross
Tyrogue
Hitmontop
Combusken
Blaziken
Breloom
Makuhita
Hariyama
Meditite
Medicham
Monferno
Infernape
Riolu
Lucario
Croagunk
Toxicroak
Gallade
Pignite
Emboar
Timburr
Gurdurr
Conkeldurr
Throh
Sawk
Scraggy
Scrafty
Mienfoo
Mienshao
Cobalion
Terrakion
Virizion
Keldeo
Keldeo
Meloetta
Moves
Name | Type | Power | Accuracy | Damage Class | Effect |
---|---|---|---|---|---|
Karate Chop | Fighting | 50 | 100 | Physical | Has an increased chance for a critical hit. |
Double Kick | Fighting | 30 | 100 | Physical | Hits twice in one turn. |
Jump Kick | Fighting | 100 | 95 | Physical | If the user misses, it takes half the damage it would have inflicted in recoil. |
Rolling Kick | Fighting | 60 | 85 | Physical | Has a 30% chance to make the target flinch. |
Submission | Fighting | 80 | 80 | Physical | User receives 1/4 the damage it inflicts in recoil. |
Low Kick | Fighting | 1 | 100 | Physical | Inflicts more damage to heavier targets, with a maximum of 120 power. |
Counter | Fighting | 1 | 100 | Physical | Inflicts twice the damage the user received from the last physical hit it took. |
Seismic Toss | Fighting | 1 | 100 | Physical | Inflicts damage equal to the user's level. |
High Jump Kick | Fighting | 130 | 90 | Physical | If the user misses, it takes half the damage it would have inflicted in recoil. |
Triple Kick | Fighting | 10 | 90 | Physical | Hits three times, increasing power by 100% with each successful hit. |
Reversal | Fighting | 1 | 100 | Physical | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
Mach Punch | Fighting | 40 | 100 | Physical | Inflicts regular damage with no additional effect. |
Detect | Fighting | 0 | 101 | Status | Prevents any moves from hitting the user this turn. |
Dynamic Punch | Fighting | 100 | 50 | Physical | Has a 100% chance to confuse the target. |
Vital Throw | Fighting | 70 | 101 | Physical | Never misses. |
Cross Chop | Fighting | 100 | 80 | Physical | Has an increased chance for a critical hit. |
Rock Smash | Fighting | 40 | 100 | Physical | Has a 50% chance to lower the target's Defense by one stage. |
Focus Punch | Fighting | 150 | 100 | Physical | If the user takes damage before attacking, the attack is canceled. |
Superpower | Fighting | 120 | 100 | Physical | Lowers the user's Attack and Defense by one stage after inflicting damage. |
Revenge | Fighting | 60 | 100 | Physical | Inflicts double damage if the user takes damage before attacking this turn. |
Brick Break | Fighting | 75 | 100 | Physical | Destroys Reflect and Light Screen. |
Arm Thrust | Fighting | 15 | 100 | Physical | Hits 2-5 times in one turn. |
Sky Uppercut | Fighting | 85 | 90 | Physical | Inflicts regular damage and can hit Bounce and Fly users. |
Bulk Up | Fighting | 0 | 101 | Status | Raises the user's Attack and Defense by one stage. |
Wake-Up Slap | Fighting | 70 | 100 | Physical | If the target is asleep, has double power and wakes it up. |
Hammer Arm | Fighting | 100 | 90 | Physical | Lowers user's Speed by one stage. |
Close Combat | Fighting | 120 | 100 | Physical | Lowers the user's Defense and Special Defense by one stage after inflicting damage. |
Force Palm | Fighting | 60 | 100 | Physical | Has a 30% chance to paralyze the target. |
Aura Sphere | Fighting | 80 | 101 | Special | Never misses. |
Drain Punch | Fighting | 75 | 100 | Physical | Drains half the damage inflicted to heal the user. |
Vacuum Wave | Fighting | 40 | 100 | Special | Inflicts regular damage with no additional effect. |
Focus Blast | Fighting | 120 | 70 | Special | Has a 10% chance to lower the target's Special Defense by one stage. |
Storm Throw | Fighting | 60 | 100 | Physical | Always scores a critical hit. |
Low Sweep | Fighting | 65 | 100 | Physical | Lowers the target's Speed by one stage. |
Quick Guard | Fighting | 0 | 101 | Status | Prevents any priority moves from hitting friendly Pokémon this turn. |
Circle Throw | Fighting | 60 | 90 | Physical | Ends wild battles. Forces trainers to switch Pokémon. |
Final Gambit | Fighting | 1 | 100 | Special | Inflicts damage equal to the user's remaining HP. User faints. |
Sacred Sword | Fighting | 90 | 100 | Physical | Ignores the target's stat modifiers. |
Secret Sword | Fighting | 85 | 100 | Special | Inflicts damage based on the target's Defense, not Special Defense. |